Monday, July 11, 2011

Club Penguin Cheats Missions

Mission 1: Case of the Missing Puffles – Aunt Arctic has lost her two puffles. Your mission is to go out and rescue them.


Mission 2: G’s Secret Mission – G has a new invention and your job is to test it. After crashing in the middle of the wilderness, you must escape and return to Club Penguin.


Mission 3: Case of the Missing Coins – The Gift Shop’s coins have been stolen and your mission is to find them. This mission as an optional mini-mission to restore power to the Night Club and Dancing Penguin, the owner of the Night Club, will give you a card as a reward. You can also play the game of Ice Bricks in this mission, a game you can’t play anywhere else on Club Penguin.


Mission 4: Avalanche Rescue – Your mission is to rescue many penguins who are trapped because of an avalanche near the mountain.


Mission 5: Secret of the Fur – This mission is a continuation of the previous mission. Your job is to find the source of the mysterious fur that was at the scene of the last mission.


Mission 6: Questions for a Crab – In this mission, you come in contact with Herbert the Polar Bear and Herbert will reveal is story about how he made it to Club Penguin island.


Mission 7: Clockwork Repairs – The clock at the Snow Forts is broken and you will need to repair it by finding parts throughout the island of Club Penguin.


Mission 8: Mysterious Tremors – Club Penguin is having difficulties with many earthquakes. Your job is to track the source of the quakes and end them altogether.


Mission 9: Operation Spy and Seek – In this mission, you will be tracking Herbert the Polar Bear by placing transmitters throughout Club Penguin to find his location.


Mission 10: Waddle Squad – Your job is to lead the team of secret agents to find herbert in tis major operation which aimed to end Herbert’s operation.


Mission 11: The Veggie Villain – This mission is a sequel to the last mission. Herbert returns and tries to shut down the PSA headquarters. Can you stop him in time?